Changelog

Upcoming Changes

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v5.0.3

Bug Fix:

  • The /players/{accountId}/seasons/{seasonId} endpoint will now return empty season stats if the player did not play during that season rather than a 404.

v5.0.2

Bug Fixes:

  • [PC] Fixed an issue where there were sometimes duplicate attackIds within a single telemetry file
  • [PC] Fixed an issue where the killDistance was not always accurate for knocked kills
  • [PC] Health and location will now show values other than “0” for the attacker in LogPlayerTakeDamage events

v5.0.1

Bug Fix:

  • The /players/{accountId}/seasons/{seasonId} endpoint will now return a 404 for season stats if the player did not play during that season.

v5.0.0

Data Changes:

  • Squad size and perspective for custom matches will be added to attributes.gameMode in the Match object. Example: normal -> normal-squad-fpp

v4.0.0

Data Changes:

  • Telemetry data will be compressed using gzip

v3.2.0

New Data:

  • [Xbox] Common
  • [Xbox] LogPlayerKill.damageReason
  • [Xbox] LogSwimEnd.swimDistance
  • [Xbox] LogWheelDestroy

v3.1.0

New Data:

  • Tournaments endpoint and matches

v3.0.0

Data Changes:

  • Empty attacker objects in LogPlayerTakeDamage events will be null instead of empty
  • Empty vehicle objects in LogPlayerAttack will be null instead of empty

v2.0.0

Deprecated:

  • player.attributes.createdAt
  • player.attributes.updatedAt

Bug Fixes:

  • participant.attributes.stats.timeSurvived – int -> number
  • participant.attributes.stats.longestKill – int -> number

Removed:

  • (any).common.mapName //available in LogMatchStart
  • (any).common.matchId //available in LogMatchDefinition
  • (any)._V
  • LogPlayerLogin.errorMessage
  • LogPlayerLogin.result

v1.4.0

New Data:

  • LogPlayerMakeGroggy
  • LogPlayerRevive
  • [PC] LogWheelDestroy
  • [PC] LogSwimEnd.swimDistance
  • [PC] LogPlayerKill.damageReason
  • [PC] LogMatchStart.isCustomGame
  • [PC] LogMatchStart.isEventMode

v1.3.1

Bug Fixes:

  • Rosters will show highest participant rank
  • Existing player’s that haven’t played in 7 days will no longer return a 404 not found error

v1.3.0

New Data:

  • Custom match data
  • Added isCustomMatch boolean flag to match.attributes
  • [Xbox] added swimDistance to participant.attributes.stats (will appear for Xbox, but will always be 0)
  • [Xbox] added LogSwimStart and LogSwimEnd telemetry events
  • [Xbox] added LogArmorDestroy telemetry events
  • [Xbox] added rideDistance and seatIndex fields to LogVehicleLeave telemetry events
  • [Xbox] added seatIndex to LogVehicleRide telemetry events

v1.2.0

New Data:

  • [PC] added swimDistance to participant.attributes.stats (will appear for Xbox, but will always be 0)
  • [PC] added LogSwimStart and LogSwimEnd telemetry events
  • [PC] added LogArmorDestroy telemetry events
  • [PC] added rideDistance and seatIndex fields to LogVehicleLeave telemetry events
  • [PC] added seatIndex to LogVehicleRide telemetry events

v1.1.1

Bug fixes:

  • participant.attributes.stats.killStreaks is now populated correctly
  • participant.attributes.stats.weaponsAcquired is now populated correctly

v1.1.0

Bug fixes:

  • [Xbox] keys in the telemetry data are now lowercase
  • [Xbox] Matches are no longer delayed compared to PC matches

New Data:

  • [Xbox] mapName will now be included in match records